![]() ![]() He is an occult scholar who will provide you some buffs when exploring, mostly Insanity Immunity for 300s. Talk with him and you can recruit him as a crew member. Keep interacting with the corpse and you will free someone. When interacting with one of them, you will hear some muffled noises. Be sure to interact with all wrapped corpses inside the room. He is trapped inside the room with the avian tombs. You can find a crew member hidden in this dungeon. ![]() With all those switches activated, you can get all the treasures in the last room of the dungeon. This door does not only open the door of this room, it also open the Fire door in the last room. In the room with the lava pool that you can drain and where you get attacked by hordes of cultists, you can find a console at the bottom once the lava is drained. The Fire switch is not so hidden that it is protected. To reach it, you will either need a grappling hook, a spike sphere tech or a lot of rope. Inside the huge cavern before the room with the Aberrant Sentry, you can find the Air switch hidden in the top right. Dive down there and follow the tunnel, you will find the Water switch at the end. Frackin Universe: Generally compatible but its highly recommendable to install this addon first. ![]() In the temple garden, right of the bedrooms, you will find a small water pond. You will find the Earth switch in this room. Connect C2-out and C3-out to the terminal input. Connect ITD1-out to C2-in, and connect ITD2-out to C3-in. Now the wiring: Connect the output of C1 (C1-out) to the inputs of ITD1 and ITD2. You will need a sphere tech to go through it. Place the terminal somewhere convenient like next to your crafting stations. We take on the Delta Freya 2 icy wastes mission, the Frackin' Universe finale mission to fight the Shoggoth, a Lovecraftian shapeless horror. Activating this switch will open a passage in one of the room of the bedroom. Behind those crates, you can find a small switch. In the top left of the bedrooms, you can find a few crates. The earth switch is located inside the cultists bedroom, near the main entrance of the temple. Each switch correspond to one of the four element and will open the door corresponding and activating the 4 switches will open the fifth door aswell. To open them, you need to activate 4 switch scattered through the dungeon. A wasp/beelike race.In the last room of the dungeon, there are 5 locked doors. So, any help out there guys?įull list of mods: Frackin' Universe, Food Spoil Bars, Explorerpod, Digital Storage, More Planet Info, Craftable Concoctions, Craftable Concoctions: Frackin Universe Addon, Starboy Handheld Games, Mannequin head, Character Creation Extender 100, Frackin' Races, Frackin' Music, Elithian Races Mod, Lamia Race, The Nightars, Vespoids. I couldn't figure out what it was for, and didn't mess with it too much because I still wanted to avoid spoilers, wanting to figure it out when I actually found one. There happens to be a "space-time obelisk." After some digging around, I was able to use console commands to get one in admin mode. So, has anyone found one? What do they look like? Are they worth the effort?Īs an additional note, I searched everywhere, and found only one clue. I teamed up with another player, and we dug through just about every inch of a world that said it had "2 space-time anomalies detected" for hours. "detected deep beneath" instead of "very deep," for example. There is sometimes some slight variation. "Strange changes of a space-time detected very deep beneath the planet surface. The note, as given by More Planet Info, reads: The first talks about a "Precursor Anomaly." I've gone onto those planets, dug about, and found special, well guarded Precursor dungeons with impressive loot etc. recipe: Writing Desk, Elder Tome, Alien Compound. As I've roamed the galaxy, I've found two special notes on planets. upgrade to Writing Desk, unlocked by Dark Matter in Metaphysics. The relevant mods (I think) are Frackin Universe and More Planet Info. Now that that's out of the way, let's make sure we're on the same page. Space-time anomaly spacetime anomaly space time anomaly time-space anomaly timespace anomaly time space anomaly space-time anomalies spacetime anomalies space time anomalies time-space anomalies timespace anomalies time space anomalies The mysterious ball is a buff item, and I think there's a few different ones. The fecal matter can probably be used as fertilizer, or consumed if you want to be poisoned. ![]() There are so many ways to write Space-time anomaly that I wouldn't be surprised if this discussion exists somewhere and I just couldn't find it. The ancient artifact eldery stuff (and the corpses) can be used in a certain altar in a certain mission, or extracted for some research. ![]()
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